FATE: The Omega Point Paradox
Insight is the art of empathy and non-vocal communication. It’s basically the emotional and cultural version of the Perception skill—knowing and being able to spot changes in a person’s mood or bearing. insight also represents Mental reflexes or “common sense.” It is used to make
quick and accurate decisions based on unexpected or incomplete information.
Overcome: You use Insight to read body language, tells, social cues, and other subconscious indicators. This doesn’t necessarily overcome obstacles directly—normally, you find out some information with it and then use another skill to act. In some cases, though, you might use Insight like you would Perception, to see if you catch a change in someone’s attitude or intent.
insight may be used in a contest against Cover to spot an impostor or to recognize a
Create an Advantage: You can use Insight to read a person’s emotional state and get a general sense of who they are, presuming you have some kind of interpersonal contact with them.
Most often, you’ll use this to assess the aspects on another character’s sheet, but sometimes you’ll also be able to create new aspects, especially on NPCs. If the target has some reason to be aware that you’re trying to read them, they can defend with Guile or Discipline.
You can also use Insight to discover what circumstances will allow you to make mental assaults on someone, figuring out their breaking points. When hunting a person, time spent researching the person’s habits, gait, posture, and body language may create an aspect in your favor in later scenes where there’s a chance to spot them.
Attack: Insight isn’t used for attacks.
Defend: This is the skill to go to in order to defend against Guile actions, allowing you to pierce through lies and see through to someone’s true intent. You can also use it to defend against those creating social advantages against you in general.